And there is no greater monster than exploiting everyone's trust on you into the ground and compel them to see goodness in you even if you obviously ditched them into the bin.
It's REALLY fun if you're something like GameFreak or Blizzard knowing you can backstab anyone you want, cross fifty lines over the moral event horizon, then jump ship and laugh. If people start seeing you as the vile monsters you are you laugh at them because you WON.
A company who truly values money delivers quality works with their soul and not cash grabs or half assed products. But a company who just wants to see things burn do. This is not pure greed, this is pure evil. And being pure evil feels GOOD.
I blame HR. As a company gets more successful they have to grow. HR don't have degrees or experience in the actual company they work for, they're Liberal Arts majors, they hire Wokeness which bogs a company down.
HU'MAN, adjective [Latin humanus; Heb. form, species.] + RE (respond to) SOURCE (origin; first producer; the spring from which a stream of water proceeds).
Why would you blame form (life) responding to flow (inception towards death)?
They even call it HR DEPART (partial) MENT (mind)...
SUCCESS', noun [Latin successus, from succedo.] - "a termination which answers the purpose intended"...does the termination of life sound like a successful growth?
Sleight of hand from Loretta Lynn...
"Success put me in second place with you"
"Success has made a failure of our home"
"It's funny what success has done to you"
Talking about video games I now get ver sus. The whole YouTube push. The Twitch push. The video games that were once an arcades social entertainment activity now confining people in their own home for 200+ hours in many modern games.
Harari claiming that all the useless people could be doing is being stoned and playing video games in the coming 4th industrial revolution.
Iam starting connecting the dots.
I really enjoyed LAN parties back in the day...so far back that most games we played had a LAN connectivity option and did not require "always online."
Those were about as social as gamers got...especially when we held LAN parties in the back room of a comic book store. Sometimes we'd spontaneously decide to go to the movies or walk to the nearest restaurant too. One time someone brought some foam swords and we had a battle in the parking lot. But that's so 2000's...today so many gamers don't even want to leave their bedrooms let alone house; or they're casuals who "play" mobile games that play themselves ubiquitously throughout the day every day.
Yeah bro. So sad
Not any video game, the Metaverse and the Metaverse ALONE.
Honestly people should not be investing so much time in "efforts" where the "rewards" are literally not real, at least in the daily real life grind you can turn in your fiat dollars for actual goods, and if you work out properly you can literally grow stronger, the concept of investing many hours into earning make believe powers and resources is a very new development versus thousands of years of human history, there is nothing intrinsically wrong with games in general but if the concept is to sink a ton of time into "earning" make believe powers and goods then people ought to know better
It has the markings of govt quality of work probably bc they're militarized.
a) ACQUI'RE, verb (Heb. to seek, to make towards, to follow)
b) those living within the process of dying need to resist the temptation to seek; make towards and follow.
c) consenting to suggested ENTER TAME MIND (entertainment) represents ones choice to seek suggested entertainment; to make towards suggested achievements and to follow suggested rules of behavior within environments controlled by others.
In short...wanting to acquire suggested implies ignoring the need to adapt to already perceivable. If this (living) chooses to ignore that (process of dying)...then the latter will wreck the former.
a) the "arts" within electronic arts represents ARTIFI'CIAL, adjective - "in opposition to natural". Therefore; ones consent to artificial (suggested) implies ones consent to ignore natural (perceivable).
b) living within the process of dying implies one to represent temporary magnetic within ongoing electric. Consenting to artificial electronics drains natural magnetic.
Suggested M-ONE-Y represents an ownership claim over another (MY ONE). Therefore; those who consent to use suggested "money" submit to those suggesting it.
The few don't require to want "MY ONE" (money), they already have all the consenting ones among the many, hence being "the chosen ones" aka those chosen, elected (elite) by the consenting many.
COMPANY, noun - "soldiers united under the command of a captain"...an order follower devalues self by ignoring to be evaluation (living) within the natural order (process of dying). The natural order needs to be resisted; yet tempts one to want to follow...free will of choice.
This (process of dying) burns down that (living)...unless resisted.
Notice that the "evil" play-through is always shorter than the "good" one...