In one of his videos he mentioned asking the rabbi why jews don't try to convert gentiles. He said it was because jews are divine and gentiles are created.
I'm getting weird NPC vibes from that claim. Jews = Player Character / Gentiles = NPC.
a) TILE, noun (Latin tegula; tego, to cover)...generation implies revelation, hence revealing; not concealing. A gentile conceals self; when ignoring perceivable for suggested.
b) DIVINE adjective - "proceeding from" implies being (life) generated by (inception towards death), hence living within process of dying.
c) jew (phonetic you) implies oneself...unless ignored for suggestions by others.
d) suggested creationism (out of nothing) aka creatio ex nihilo tempts one to ignore transmutation of partial (perception) out of whole (perceivable) aka out of everything.
e) because implies caused (inception towards death) to be (life).
f) if game (inception towards death); then player (life)....a non-player ignores this for other players.
In other words: game (perceivable) - player (perception) - ignoring game (consent) for other player (suggestion).
Related post, if you are interested.
https://communities.win/c/WildWest/p/17r9pBaghn/brother-nathanaels-bitchute-chan/c
Thanks for sharing! I wanted to see what he had to say about the israel conflict.
In one of his videos he mentioned asking the rabbi why jews don't try to convert gentiles. He said it was because jews are divine and gentiles are created.
I'm getting weird NPC vibes from that claim. Jews = Player Character / Gentiles = NPC.
a) TILE, noun (Latin tegula; tego, to cover)...generation implies revelation, hence revealing; not concealing. A gentile conceals self; when ignoring perceivable for suggested.
b) DIVINE adjective - "proceeding from" implies being (life) generated by (inception towards death), hence living within process of dying.
c) jew (phonetic you) implies oneself...unless ignored for suggestions by others.
d) suggested creationism (out of nothing) aka creatio ex nihilo tempts one to ignore transmutation of partial (perception) out of whole (perceivable) aka out of everything.
e) because implies caused (inception towards death) to be (life).
f) if game (inception towards death); then player (life)....a non-player ignores this for other players.
In other words: game (perceivable) - player (perception) - ignoring game (consent) for other player (suggestion).
Still on jewtube