Another question that the Flat Earthers cannot explain.
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I was relearning blender the other day. And learning a bit about lights and how they work again.
In blender when you create/edit your light there are two main options.
Power and radius.
Power does what you think it does.
Radius basically effects how diffuse your shadows are (how dark/sharp/light/soft they should be).
In the newer donut tutorial he talks about how when your lights are real close to your meshes, just the distance between one side of your mesh, to the other side/end can affect how the shadows look. Which can be solved by moving the light further away and making it stronger and adding fill and rim lighting.
Anyway, the largest buildings on earth dont have this problem, because the sun is so far away as well as being so incredibly bright. It lights from a disk, not a point as well.
Little things like this is why I believe the earth is round.
After learning about quaternions again, I cant help but think about multiple dimensions.
https://www.scientificamerican.com/article/is-the-universe-a-giant-loop/
https://www.storyofmathematics.com/hypersphere/
https://www.youtube.com/watch?v=_4ruHJFsb4g
I have no doubt we are being lied to about the nature of our reality. But I dont think flat earth is the key shattering idea people think it is.
I like this one better.
https://www.youtube.com/watch?v=Z73uXPBUT7o