META (in the middle) + VERSE, noun [Latin versus; verto, to turn.] - "a short division of any composition"
Aka a suggested short termed temptation to turn from ones position at the center (choice) of all (balance) towards the suggestions of others (imbalance).
banks getting involved in metaverse
Banks are utilized to bank (stock by trust) fluidity (living) by keeping them bound to suggested values, hence their involvement in any flow of suggested information that distracts the living from the perceivable flow of inspiration. Why? Because within perceivable inspiration (value) perceiving (evaluation) represents the center...free will of choice.
giving a sense of possession
Irrelevant...those who ignore need (perceivable) for want (suggested) just want more. Whatever they "have" becomes at best a mere means to get more of what they want, and at worst gets hoarded so that others can't get what they want (aka what others have).
The house always wins because the gambler is addicted to losing...not to possessing what he won. The foundation for that represents being growth (living) within loss (process of dying) aka if growth (resistance) gambles within loss (temptation) it will lose until resistance is depleted. Notice also that those who lose will find happiness in what little they have left, and notice further that the elderly passing away are struggling in-between holding onto and letting go of possessions...those who hold onto seek confirmation from others to let go of...entrance the parasitic few wielding suggestions.
Aka a suggested short termed temptation to turn from ones position at the center (choice) of all (balance) towards the suggestions of others (imbalance).
Banks are utilized to bank (stock by trust) fluidity (living) by keeping them bound to suggested values, hence their involvement in any flow of suggested information that distracts the living from the perceivable flow of inspiration. Why? Because within perceivable inspiration (value) perceiving (evaluation) represents the center...free will of choice.
Irrelevant...those who ignore need (perceivable) for want (suggested) just want more. Whatever they "have" becomes at best a mere means to get more of what they want, and at worst gets hoarded so that others can't get what they want (aka what others have).
The house always wins because the gambler is addicted to losing...not to possessing what he won. The foundation for that represents being growth (living) within loss (process of dying) aka if growth (resistance) gambles within loss (temptation) it will lose until resistance is depleted. Notice also that those who lose will find happiness in what little they have left, and notice further that the elderly passing away are struggling in-between holding onto and letting go of possessions...those who hold onto seek confirmation from others to let go of...entrance the parasitic few wielding suggestions.