a) Play/plight - "danger; risk" + Fun/funnen/fond - "foolish"...both implying a temptation to ignore just (need) for unjust (want).
b) Perceivable work inspires one to draw from...suggested games tempt one to withdraw into, while being drawn from.
it's exhausting
Nature animates...artifice exhausts. It's that simple for a few within perceivable nature to exhaust many with suggested artifice.
I want to see
Want implies watching what others are showing...need implies ones sight (perception) within all (perceivable) resisting the wanted temptation to watch one another.
The more one wants to see the more obscure need becomes.
now it's all about
ALL (motion) generates NOW (momentum) for ONE (matter)...other ones suggest aboutism (abutan/outside) to tempt one to ignore self discernment of being matter (life) within momentum (inception towards death) of motion.
in my downtime
No rest for the wicked. There's no downtime within energy; only the bliss of ignorance when for example "playing games for fun"...
a) Play/plight - "danger; risk" + Fun/funnen/fond - "foolish"...both implying a temptation to ignore just (need) for unjust (want).
b) Perceivable work inspires one to draw from...suggested games tempt one to withdraw into, while being drawn from.
Nature animates...artifice exhausts. It's that simple for a few within perceivable nature to exhaust many with suggested artifice.
Want implies watching what others are showing...need implies ones sight (perception) within all (perceivable) resisting the wanted temptation to watch one another.
The more one wants to see the more obscure need becomes.
ALL (motion) generates NOW (momentum) for ONE (matter)...other ones suggest aboutism (abutan/outside) to tempt one to ignore self discernment of being matter (life) within momentum (inception towards death) of motion.
No rest for the wicked. There's no downtime within energy; only the bliss of ignorance when for example "playing games for fun"...