a) REDEMP'TION, noun - "deliverance (free will of choice) from bondage (balance)"...what if that represents the status quo of being alive?
Remember the video-game "Red Dead Redemption" aka living (red) dying (dead) responding to obtain (re-deem) within action (-tion)? The original game was called "Red Dead Revolver" aka living (red) dying (dead) responding to be turned (re-volve)...
Obtaining what one wants (suggested) or the need to adapt to being turned (perceivable)...balance (need/want) for free will of choice.
b) where in nature does one perceive completion? Being "one" implies partial within whole, hence the opportunity to grow (living) within loss (dying). Only as a frag-ment (broken mind) can one be aware (conscious) of input.
What could be put into a complete state? What would one be aware of while being complete?
unnameable and ineffable
a) one cannot spell unable without able...
b) what if unable represents ones choice to ignore being enabled?
c) what if perceivable sound doesn't "need" a spoken name; but tempts those within to "want" to speak names to each other about perceivable sound?
a) REDEMP'TION, noun - "deliverance (free will of choice) from bondage (balance)"...what if that represents the status quo of being alive?
Remember the video-game "Red Dead Redemption" aka living (red) dying (dead) responding to obtain (re-deem) within action (-tion)? The original game was called "Red Dead Revolver" aka living (red) dying (dead) responding to be turned (re-volve)...
Obtaining what one wants (suggested) or the need to adapt to being turned (perceivable)...balance (need/want) for free will of choice.
b) where in nature does one perceive completion? Being "one" implies partial within whole, hence the opportunity to grow (living) within loss (dying). Only as a frag-ment (broken mind) can one be aware (conscious) of input.
What could be put into a complete state? What would one be aware of while being complete?
a) one cannot spell unable without able...
b) what if unable represents ones choice to ignore being enabled?
c) what if perceivable sound doesn't "need" a spoken name; but tempts those within to "want" to speak names to each other about perceivable sound?