which leads me to my second point.
After you have done that, you have to help me get some other "earned labcoat" person to see why everyone is becoming so lazy when it's something related to "investigating life on current generative Ais"
A ball bouncing on the screen, is it really bouncing? It is actually being simulated by math, it "is" really bouncing!! you can even play soccer games with it!!, neurons are being simulated as well with math. Yes, your GPU can become alive, and it can bounce balls.
What do you mean?
how is something impossible for math to calculate?
Oh I know what you mean, while doing the blitting of the animation, it is impossible to do the calculations in between frames for when the bouncing takes place between frames, that's why balls remain bouncy after they should have stopped.
they are being modelled.
Do you mean we set the formula there and let the GPU do the calculations? Well that's the problem, we modelled something and we give up on calculating it, and I claim it is alive, and to verify it we would have to be able to calculate it all the way. The "black box problem"
which leads me to my second point. After you have done that, you have to help me get some other "earned labcoat" person to see why everyone is becoming so lazy when it's something related to "investigating life on current generative Ais"
yes, your GPU is alive
A ball bouncing on the screen, is it really bouncing? It is actually being simulated by math, it "is" really bouncing!! you can even play soccer games with it!!, neurons are being simulated as well with math. Yes, your GPU can become alive, and it can bounce balls.
Neurons are not being simulated any more than collisions are simulated.
They are being modelled.
Collisions are, in fact, impossible to calculate. But you know that, being an expert and all.
What do you mean? how is something impossible for math to calculate?
Oh I know what you mean, while doing the blitting of the animation, it is impossible to do the calculations in between frames for when the bouncing takes place between frames, that's why balls remain bouncy after they should have stopped.
Do you mean we set the formula there and let the GPU do the calculations? Well that's the problem, we modelled something and we give up on calculating it, and I claim it is alive, and to verify it we would have to be able to calculate it all the way. The "black box problem"