That's an interesting example I haven't thought about. I'll give you a RoundEarth example that perhaps you haven't:
When I play online games with friends in my area, our ping/lag/latency is almost the same. When I play with friends overseas, our ping is different.
When we connect to US server, my ping is 20 but my Australian friend's ping is much higher, maybe 300-400. But if I were to play on HIS servers, now his ping is 20 and my ping is 3-400.
But if we play a server in South America, now both of our pings are around 200, and if we play on Eastern Europe server, also both our pings are around 250.
How, on a flat earth, can the pings be those numbers? On a globe it would make sense that 1/2way around to the east is the same as halfway around to the west.
But on a planar earth, there is no way that the ping/lag numbers equate to distance. So, where does the extra latency come from?
I'm not sure how familiar you are with the flat earth model, but if you search 'Gleason 1893 map' this is the generally agreed upon approximation.
We don't believe there is any satellites used for communication in orbit. All communication is through various land and sea cables, and radio/cell towers. Its easy to look up,but nasa also releases 1000s of helium balloon satellites that can stay aloft for 1-2 years. These have various purposes but they can also function as repeaters for communication. Any land in the southern hemisphere is going to be towards the extremities of flat earth, and I would expect any communication delays to be represented in this. Look up that map I told you, but I hope that provides some insite to your observations.
Edit: I can't find a FE representation right now, but if you look at the layout of sea cables between continents, they make far more sense on a flat earth map. The sea cable distances between South America, South Africa, and Australia are far to great to be practical on a flat earth layout. This is why they are all focused in the northern hemisphere.
That's an interesting example I haven't thought about. I'll give you a RoundEarth example that perhaps you haven't:
When I play online games with friends in my area, our ping/lag/latency is almost the same. When I play with friends overseas, our ping is different.
When we connect to US server, my ping is 20 but my Australian friend's ping is much higher, maybe 300-400. But if I were to play on HIS servers, now his ping is 20 and my ping is 3-400.
But if we play a server in South America, now both of our pings are around 200, and if we play on Eastern Europe server, also both our pings are around 250.
How, on a flat earth, can the pings be those numbers? On a globe it would make sense that 1/2way around to the east is the same as halfway around to the west.
But on a planar earth, there is no way that the ping/lag numbers equate to distance. So, where does the extra latency come from?
I'm not sure how familiar you are with the flat earth model, but if you search 'Gleason 1893 map' this is the generally agreed upon approximation. We don't believe there is any satellites used for communication in orbit. All communication is through various land and sea cables, and radio/cell towers. Its easy to look up,but nasa also releases 1000s of helium balloon satellites that can stay aloft for 1-2 years. These have various purposes but they can also function as repeaters for communication. Any land in the southern hemisphere is going to be towards the extremities of flat earth, and I would expect any communication delays to be represented in this. Look up that map I told you, but I hope that provides some insite to your observations.
Edit: I can't find a FE representation right now, but if you look at the layout of sea cables between continents, they make far more sense on a flat earth map. The sea cable distances between South America, South Africa, and Australia are far to great to be practical on a flat earth layout. This is why they are all focused in the northern hemisphere.