Androids, avatars, and animations aim for extreme realism but get caught in a disturbing chasm that has been dubbed the uncanny valley. They are extremely realistic and lifelike — but when we examine them, we see they are not quite human. When a robotic or animated depiction lies in this "valley," people tend to feel a sense of unease, strangeness, disgust, or creepiness.
The uncanny valley is a term used to describe the relationship between the human-like appearance of a robotic object and the emotional response it evokes. In this phenomenon, people feel a sense of unease or even revulsion in response to humanoid robots that are highly realistic.
You’ve probably experienced the feeling before — perhaps while watching a CGI animated movie or while playing a video game. The animated human might look almost real — but that slight chasm between looking “almost human” and “fully human” leaves you with a feeling of discomfort or even revulsion.
The phenomenon has implications for the field of robotics and artificial intelligence. Devices and online avatars that are made to help mimic the human touch may actually end up alienating people who are using such tools.
give me one of those realdolls and it's instant no-nut november for me. srsly. i know because I saw a thread with pics on 4chan. the thirst really must be unbearable for some folks.
https://archive.is/Rrczk
give me one of those realdolls and it's instant no-nut november for me. srsly. i know because I saw a thread with pics on 4chan. the thirst really must be unbearable for some folks.
What about the robochick in 'ExMachina'?
I missed that.