Nope. This is all due to the amount of training done on the material so far (very little).
If you actually follow the research papers, computational power and training hours done, you can quite intuitively plot this on the graph.
I'd give it max 2 years that the videos are good enough for the average user to be good enough. Max 3 years and the state of the art will be so good that most don't care.
The rest is down to economics: how much does it cost to pay real actors a cut, how fast does computation /training cost go down and where's the cut off point. That one is much harder to guess, but most likely will happen within 10 years (could be much sooner).
Nope. This is all due to the amount of training done on the material so far (very little).
If you actually follow the research papers, computational power and training hours done, you can quite intuitively plot this on the graph.
I'd give it max 2 years that the videos are good enough for the average user to be good enough. Max 3 years and the state of the art will be so good that most don't care.
The rest is down to economics: how much does it cost to pay real actors a cut, how fast does computation /training cost go down and where's the cut off point. That one is much harder to tell.