You....don't even know how 3D graphics work...but you trust them?
So fucking stupid
I can code my own simulation and it won't like your stupid video...it will be a lot more like the right video....because....that's how perspective in 3D graphics works...
How do you think it draws......
Huh?...well let me tell you....it's not a single way....omg!!!!
You set up different perspectives... different parameters...and make it do weird sht.....
Like time rotations....
Oh but you trust a 3D image you cannot even make yourself.....dumbass.
Just to make you struggle and I want to see it....if that simulation you posted.....
You can learn it too and make your fancy animations....but that would likely not help you since you would have to do work....and not just report other people's badly thought out simulation.
Orthographic can be still 3D....and again....this is not raycasting....and no physical simulations
You....don't even know how 3D graphics work...but you trust them?
So fucking stupid
I can code my own simulation and it won't like your stupid video...it will be a lot more like the right video....because....that's how perspective in 3D graphics works...
How do you think it draws......
Huh?...well let me tell you....it's not a single way....omg!!!!
You set up different perspectives... different parameters...and make it do weird sht.....
Like time rotations....
Oh but you trust a 3D image you cannot even make yourself.....dumbass.
Just to make you struggle and I want to see it....if that simulation you posted.....
Is it RAY CASTED??? Or....not?
https://webglfundamentals.org/webgl/lessons/webgl-3d-perspective.html
You can learn it too and make your fancy animations....but that would likely not help you since you would have to do work....and not just report other people's badly thought out simulation.
Orthographic can be still 3D....and again....this is not raycasting....and no physical simulations