6 FE eat your heart out - you'll like this for you toolbox (emildziewanowski.com) posted 26 days ago by MindlessRationality 26 days ago by MindlessRationality +7 / -1 Sphere Rendering How to render a textured, normal-mapped sphere or planet in Unreal or HLSL. Complete with atmosphere and without resorting to raymarching. 14 comments share 14 comments share save hide report block hide replies
Ya, flat isn't a shape. It's just an observation and a certainty. The certainty is that it's not a globe
But ya, it means space cant be possible, so ya, land could go for trillions of miles in all directions