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13
The human NPC explained (youtu.be)
posted 1 year ago by Asterix 1 year ago by Asterix +14 / -1
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– free-will-of-choice -3 points 1 year ago +1 / -4

npc

NON - Being implies within everything perceivable, others utilize suggested nihil-ism to tempt ones de-nial of perceivable for suggested. Nihilo (nothing).

PLAYER - Art thou alive (perception) or is it fancy plays (suggestion) upon our eyesight? You are being played; while being game for hunters.

CHARACTER - Aka a particular aspect (perception within perceivable) or configuration (perception underneath suggested).

the majority

Nature doesn't show the majority...others suggest the-ism (the) and collectivism (majority) to distract one from being minor (ones growth) within major (all loss). Consenting to suggested the-ism tempts one under the authority of another, while being collectivized into many.

cliche

Aka stereotype...STEREO (Greek stereos; solid) + TYPE (Latin typus; form). Solid form (life) implies within liquid flow (inception towards death), and solid (partial ones) within fluid (whole oneness) implies MONO (one; single, alone).

Cliche isn't the issue, but the status quo of being...it's suggested idealism, which tempts one to ignore IDE'A (to see; to perceive).

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