They are for ALL is ONE in energy; yet you consenting to believe in suggested good and bad represents your choice of want and not want; which puts you into the conflict of reason (want vs not want) with all those who choose the opposite. That ignorance of need for want causes the division (reason); that prevents you from understanding the ONEness of ALL (energy) aka flow/form aka balance/choice aka motion/momentum aka ongoing/temporary aka potentiality/potential aka electric/magnetic aka ALL/ONE (alone) aka the real unity (unitas; the state of being one; oneness).
continuum
CONTINUE, verb intransitive [Latin , to hold] - "to remain in a state"...that represents flow (ongoing); not form (temporary).
shadrach meshach obendigo
The fiery furnace represents an allegory for form (furnace) within flow (fiery); which is also allegorized as holocaust (burned offering); which represents velocity (flow) and resistance (form) causing friction; vibration; resonance and heat (also causing the need for liquid cooling among form to balance heat). And the preservation from harm represents form balancing within the momentum of flow.
zork
Suggested by Infocom aka "information communication"; which implies suggested want in ignorance of need. The game suggests to want to journey forwards (flow); while keeping alive (form); when in reality form represents resistance to the driving force of velocity. At the end the game offers the title "Dungeon Master" which represents "confined to darkness" aka ignorance, and "controlled by".
So Zork suggests the transmutation of the "nameless" hero into one controlled by ignorance. Great enter tame mind (entertainment) value...
What if good and bad represent ones choice of want vs not want...while ignoring need? How could energy communicate bad information to your senses?
They are for ALL is ONE in energy; yet you consenting to believe in suggested good and bad represents your choice of want and not want; which puts you into the conflict of reason (want vs not want) with all those who choose the opposite. That ignorance of need for want causes the division (reason); that prevents you from understanding the ONEness of ALL (energy) aka flow/form aka balance/choice aka motion/momentum aka ongoing/temporary aka potentiality/potential aka electric/magnetic aka ALL/ONE (alone) aka the real unity (unitas; the state of being one; oneness).
CONTINUE, verb intransitive [Latin , to hold] - "to remain in a state"...that represents flow (ongoing); not form (temporary).
The fiery furnace represents an allegory for form (furnace) within flow (fiery); which is also allegorized as holocaust (burned offering); which represents velocity (flow) and resistance (form) causing friction; vibration; resonance and heat (also causing the need for liquid cooling among form to balance heat). And the preservation from harm represents form balancing within the momentum of flow.
Suggested by Infocom aka "information communication"; which implies suggested want in ignorance of need. The game suggests to want to journey forwards (flow); while keeping alive (form); when in reality form represents resistance to the driving force of velocity. At the end the game offers the title "Dungeon Master" which represents "confined to darkness" aka ignorance, and "controlled by".
So Zork suggests the transmutation of the "nameless" hero into one controlled by ignorance. Great enter tame mind (entertainment) value...
Aren’t you the user who admitted to having a “team” behind your account?